Seven million Adobe Creative Cloud accounts were exposed on a public database, putting customers at risk of targeted phishing campaigns.
Seven million Adobe Creative Cloud accounts were exposed on a public database, putting customers at risk of targeted phishing campaigns.

Image: Igor Golovniov/SOPA Images/LightRocket via Getty Images

By Matt Binder

Graphic designers, video editors, and other creatives beware: Nearly 7.5 million Adobe Creative Cloud accounts were exposed to the public. 

The database containing the sensitive user info, discovered by security researcher Bob Diachenko and Comparitech, was accessible to anyone through a web browser.

The exposed user data for the nearly 7.5 million accounts included email addresses, the Adobe products they subscribed to, account creation date, subscription and payment status, local timezone, member ID, time of last login, and whether they were an Adobe employee.

While no passwords or financial information such as credit card numbers were exposed, the data is sensitive enough to cause real problems for Creative Cloud users.

It’s easy to see how a bad actor could use this data to create highly targeted and convincing phishing campaigns.

Adobe Creative Cloud includes industry standard software and some of the most popular apps for creatives such as Photoshop, Premiere, Illustrator, After Effects, InDesign, and more.

According to Comparitech, Diachenko immediately reached out to Adobe upon discovering the open database on Oct. 19. Adobe addressed the issue immediately and secured the database on the same day.

Diachenko believes the data was left exposed for about a week, however it’s unclear when the database first became publicly accessible or if there was any unauthorized access. 

Adobe was last hit with a major data leak in 2013 when a hacker gained access to 38 million customers’ usernames, encrypted passwords, and credit card info.

Creative Cloud customers should be wary of any suspicious emails they receive claiming to be from the company.

Mashable has reached out to Adobe and will update this post when we hear back.

UPDATE: Oct. 25, 2019, 5:05 p.m. EDT Adobe reached out to Mashable to share the following statement posted to its website:

At Adobe, we believe transparency with our customers is important. As such, we wanted to share a security update.

Late last week, Adobe became aware of a vulnerability related to work on one of our prototype environments. We promptly shut down the misconfigured environment, addressing the vulnerability.

The environment contained Creative Cloud customer information, including e-mail addresses, but did not include any passwords or financial information. This issue was not connected to, nor did it affect, the operation of any Adobe core products or services.

We are reviewing our development processes to help prevent a similar issue occurring in the future.


Today Adobe is opening up new resources for designers and developers with the launch of an official website for its company-wide design system, Spectrum. From the new Creative Cloud desktop app for Macs to the upcoming Photoshop on iPad, Spectrum is what gives Adobe’s apps their distinct look and feel.

12″ MacBook

Ahead of Adobe MAX next month, we learned a little more about Spectrum from Shawn Cheris, Director of Experience Design at Adobe. As apps like Lightroom, Fresco, and soon, Photoshop become key products in Adobe’s line of mobile tools, having one consistent experience across platforms is more important than ever.

The Spectrum project began in 2013, long before Adobe formally introduced the design system to the public with a blog post in May 2018. As Cheris’s team refined the principles behind Spectrum, new products and existing teams inside Adobe began to embrace the system.

“The central tenets of Spectrum are to be ‘rational, human, and focused.’ In practice, this means trying to reduce the user experience down to its simplest possible state,” Cheris says. Adobe’s teams embrace the famous Dieter Rams idea of good design being “as little design as possible.”

Lightroom features a similar design and workflow across Macs, iPads, and iPhones.

A drive for simplicity brings new challenges when trying to reinterpret decades of desktop app design — built with keyboards and mice in mind — to newer platforms like iPad OS. Spectrum is the starting point. “Where platforms have a strong point of view about certain interactions, we use the convention that users are likely to expect,” Cheris says. “The ideal is to try to follow the best practices on every platform while making those experiences familiar to users who use our products on multiple platforms. It’s a tough balance that we’re always working on.”

Adobe’s designers try to support cross-platform design for every component in the Spectrum library, like buttons and icons. The best ideas created by Adobe’s teams outside of the system are folded back in. Spectrum also afforded Adobe the opportunity to make a core investment in accessible design. Every component in the system meets WCAG (Web Content Accessibility Guidelines) 2.0 standards, and Adobe is working on 2.1 compliance.

Adobe Fresco and Photoshop on iPad’s prerelease interface (foreground) are cut from the same cloth.

You may have noticed that Adobe’s most recent apps on iPadOS all share a similar user interface. Fresco borrows from Lightroom. Photoshop and Fresco both feature a customizable Touch Shortcut. This isn’t by accident. “Spectrum provided answers to many UI and UX questions [in Photoshop on iPad] from interface components to color systems, and helped unify and coordinate those answers across many simultaneous app design efforts,” says Ryan Hicks, Photoshop on iPad’s Lead Designer. Adobe tried to balance Photoshop’s heritage with fresh ideas for modern touch devices to create a product both familiar and new.

“Part of what Spectrum is meant to accomplish is, in fact, to provide a more modern experience,” Cheris adds. “And ‘modern’ almost always means you have to be a little different than whatever came before.”

Now, the system over 400 designers inside Adobe are already using is becoming accessible to designers and developers who integrate with Adobe products and build plugins for tools like Adobe XD. UI kits, fonts, and icons resources are free to download on the new Adobe Spectrum website, along with comprehensive documentation on Spectrum’s Principles and Best Practices.

“Spectrum is a repository of Adobe’s best thinking to date at any given point in time,” Cheris says. “All of our components are documented here, which represent all of our lessons around usability, accessibility, and cross-platform design.”

You can learn more about Spectrum and download resources for Adobe XD on macOS at the official website. Stay tuned for more coverage from Adobe MAX, starting November 4.

Check out 9to5Mac on YouTube for more Apple news:

About the Author

Michael Steeber’s favorite gear


Adobe and Amazon have collaborated on a new Alexa skill aimed at creatives, titled the Inspiration Engine. Ask your Alexa-controlled device to “open the Inspiration Engine” and you can unlock a host of features intended to aid creative block and inspire work. This ranges from “quick sparks” – inspirational quotes and one-sentence “meditations” from creatives such as Jessica Walsh, Pascal Campion or Weitong Mai – to creative-thinking exercises that can, for example, guide the viewer through one’s senses or environment in order to explore a project from a new perspective.

With an Alexa-compatible screen device, users can ask for inspirational imagery, displayed on Behance, Adobe’s online portfolio site. Users can also take the Creative Types quiz, created for Adobe by Anyways, which asks a series of multiple choice questions to define an individual creative personality – for example an Adventurer (seen above), a Visionary or a Dreamer. Previously an in-browser experience, for the Inspiration Engine, Alexa will take users through the quiz and reveal their type.

The launch comes off the back of a recent study by Adobe, finding that 89% of respondents often struggle to find inspiration. This new Alexa skill targets those designers and artists “staring at an empty page, canvas or dartboard for too long,” says Adobe on its blog, and hopes, with the new tool, to be involved in the earliest stage of the creative process – whereas its other products are used once ideas have already sprouted.

The Inspiration Engine is available in the US, UK, Canada, Australia and New Zealand.


Adobe has launched a new version of its Creative Cloud desktop application that has been redesigned from the ground up “to be a more intuitive way to access your apps, update them, and discover new apps that complement or extend your creativity.”

Instead of a lightweight app that’s designed for managing Creative Cloud apps, the new Creative Cloud desktop is now “a portrait into your Creative Cloud world.”

Features now include an easier system for managing/discovering apps, searching, a tutorials hub, full-screen management of Creative Cloud libraries, finding/discovering assets (like fonts and brushes), and Portfolio.

Here’s a 2.5-minute video that introduces the new desktop app:

The new version of this app will be rolling out to customers in the US through an update this week.


Find answers to questions about Adobe’s compliance with Executive Order 13884.

The U.S. Government’s recent Executive Order regarding Venezuela prohibits almost all transactions and services between U.S. companies and entities and individuals in Venezuela. In order to remain complaint, Adobe will be deactivating all accounts in Venezuela, with the exception of Behance, on October 29, 2019. Customers who purchased directly from Adobe will be refunded by the end of the month for any paid, but unused services. We are working with our partners on the same. We regret the difficulties this causes our customers. We will share more details about how our operations and customer activities might be impacted, as they become available.

Executive Order 13884 was issued with no expiration date – the decision to rescind it rests solely with the U.S. Government. We will continue to monitor developments closely and will make every effort to restore services to Venezuela as soon as it is legally permissible to do so.

If you purchased directly from Adobe, we will refund you by the end of the month for any paid, but unused services. We are working with our partners on the same.

We can confirm that Behance will continue to be accessible in Venezuela.

You have until October 28, 2019 to download any content that you have stored in your Adobe account. After this date your account will be deactivated. 

Depending on your plan and app, you can download your files from the following cloud locations:

Under Executive Order 13884, U.S. companies are severely restricted in the business they carry out within Venezuela. As a result, we are ceasing all activity with entities and individuals in Venezuela as well as those who otherwise meet the criteria of Executive Order 13884 or other U.S. sanctions regulations.

If you believe you received this communication in error, contact Adobe Customer Care so we can review your account and assist.


Adobe has released Customer Journey Analytics as part of its Adobe Analytics platform. The new analytics offering is powered by Adobe Experience Platform and is touted as an easy-to-use, interactive analytics interface that enables “anyone in an organization” to work with data, not just data scientists.

“From the start, the team developed the Customer Journey Analytics interface with cues taken from Photoshop,” writes Adobe Analytics Product Marketing Manager Nate Smith, “Both are rooted in the concept of layers…In Customer Journey Analytics, the layers are data sets.”

According to Smith, brands can pull together metrics around orders, conversions, visits and more across different channels using a drag-and-drop model. With Customer Journey Analytics, teams can bring in data sets from point-of-sale systems and call centers, for example, to gain product insights that are better aligned with how consumers interact.

Why we should care

Getting as comprehensive view of the customer journey across online and offline campaigns and channels as possible is a key challenge for marketers. With more avenues for customers to engage with companies than ever and data sets in far-flung systems, the amount of data to wrangle and make sense of is overwhelming. Adobe is attempting to make both the stitching together of disparate data and the analysis much more user-friendly for the average marketer.

Further, it aims to help marketers act by giving them recommendations derived from predictive modeling.

More on the news

  • The Customer Journey Analytics platform includes pre-built AI and ML models from the Adobe Experience Platform that offers predictive analytics attached to the customer journey and suggest recommendations on best next steps.
  • Adobe Analytics also released Cross-Device Analytics as part of the Journey IQ. The technology leverages private device graph and data from Adobe Experience Platform to analyze behavior from different devices and merge into a “single stream” of information.
  • In May, Adobe Experience Platform announced an integration with Qualtrics to help customers identify gaps in their consumer-facing digital experience.

About The Author


A designers view: Part 2.

Simon Fairhurst

After the success of my previous article, reaching over 25,000 reads and shares, I wanted to do a revision on comparing these two tools.

For those that didnt read my last article you can find it here:

Okay, so basically as expected, after continuous updates of Adobe XD I take back everything I said against it, and here’s why.

Now, although this article leans more towards Adobe XD, all opinions of UI/UX software generally comes down to personal preference, I mean, let’s be honest – they all pretty much do the same thing, right? Plus, most of them can communicate with each other these days too.

Anyway, let’s get started on comparing Sketch and Adobe XD.

Sketch has been around now for years. I remember being told 8 years ago by fellow designers to stop using photoshop and use Sketch because ‘everyone uses it’.

It took a while before I took the leap, and don’t get me wrong, I’m totally glad that I did, but the more I started experimenting with Sketch and other tools, the more issues I have found with it.


Plug-ins are great when it comes to tools that can make your day more efficient, but how much more efficient is it if the plugins are continuously breaking, updating, or crashing the software? UI Faces, Lorem Ipsum inputs, Unsplash image populating… all sound great, but when you‘re designing an e-commerce platform that’s 60 artboards, alongside mobile designs, symbols and styles, they don’t seem to work as efficiently as you think. Numerous times I’ve opened a sketch file ready to crack on with a deadline, only to find that plugins have corrupted, or need updating for 10 minutes before I can even start, and at least 30% of the time crashing Sketch entirely.

Now I know most plugins are 3rd party developed which is always unreliable, so we can’t really blame Sketch as such for this.

But all this said, plugins are everything to Sketch users from what I’ve gathered at events and talks with other UI and UX designers. Without plugins, Sketch is simply just a basic, vector format, design tool like any other.


As mentioned above, Sketch hasn’t been very efficient for myself or my design team of 6 who tested this alongside me. Working on large platforms it’s been great to be able to house everything in one file to share between designers, and the symbols are extremely handy when your entire project relies on module re-use, but the software is forever crashing!

Now I know you’re probably sat there reading this thinking “that’s just your machine not the software” – just to clarify, myself and all of my designers currently work on brand new 15” MacBook Pro’s – we’re definitely not lacking in equipment.

Not only does this software crash a lot, it also corrupts quite a bit too. Multiple times now we’ve packaged up a sketch file to send between each other, only to open it on another machine and the symbols be corrupted or the font styles disappearing. Not fantastic when you’re under pressure for a big deadline and need to work with another designer.


Overall sketch feels like it’s very bulky, almost becoming as bulky as photoshop did after a long time of adobe adding more and more to it. When designing a website more than 5 pages it begins to lag massively. Even when compressing imagery and assets prior to importing them, it’s still not great to work on when you’re on a tight deadline. Due to this tool becoming bulky and laggy it also feels like the UI of the software is also becoming more and more overwhelming to use — there are so many options and functions crowding my canvas i barely have enough space to design!

I can’t help but feel that Sketch is going down that same route as Photoshop, and eventually they’ll hit a point where no one wants to use their laggy slow software anymore and wants to jump to the next big thing.


If you’re the type of designer who works with templates and modules and wants to quickly create webpages that look the same, by all means Sketch is for you: symbols, font styles, plugins like Abstract… are fantastic for efficiency. But if you’re the type of designer who wants to push the limits of design, create truly immersive experiences and build something unique, Sketch just doesn’t do this in my opinion.

No matter how many updates there are, I still get the feeling that this software has become dated, bulky and a chore to use, compared to others out there.

Maybe Sketch has overstayed it’s welcome in the Experience Design world? I don’t know, personally I just don’t like using it, and neither did my peers.

This software is still pretty much brand new, and it excites the crap out of me!

I know that I said in my last article that it’s very basic based on the BETA version, but the updates and improvements that I’ve received over the past 3–4 months have really turned this around for me and I genuinely think it’s up there with the best tool for UI/UX work alongside the likes of Figma.


I can honestly state, that this software has not once crashed on me nor the other 6 designers that use it alongside me, after using it for approximately 12 months. No matter what size images I put in there, no matter how many art boards or symbols/components, it’s honestly been truly reliable.

Adobe have recently introduced third party plugins too, just like Sketch, and it seems no matter how many plugins you add, the software maintains its reliability. No lag, no crashes – seamless. I’ve still yet to experience any of these corrupting too!

Sharing documents is also minimal effort, they’re (somehow) compressed so the file sizes aren’t ridiculously huge, and when opening on other people’s machines there’s never any corrupting of symbols or fonts or art boards, making it massively efficient to handover to someone else on your team in an instant. Symbols/components even link to your previous documents on the cloud (somehow) so even if you don’t have the original designs on your machine it still displays it exactly how it should be instead of a “missing link” thumbnail or prompt.

Adobe XD — Clean and simple software UI design and layout


The layout of Adobe XD just feels massively intuitive to me. Adobe have successfully cut out all of the bulls*** and stuck to basics – the way I as a designer, love it. There’s nothing spectacular or unique about the interface, just the tools you need, when you need them.

The speed that the software processes things is incredible, and has a massive drive for efficiency, there’s absolutely no lag when using it – how Adobe have managed this, I’ve no idea, but it’s fantastic as a designer to work on something that feels so solid.

It’s incredibly simple – dragging a photo into a shape in XD quickly makes a mask for you. Dropping in an SVG icon instantly converts it to an editable vector shape that you can play with straight away, resizing modules is done responsively so you don’t have to fiddle with the layers… these are the simple things that make your life as a designer so much easier, and you don’t realise just how incredible these things are, until you experience this with XD.


Just saying “auto-animate” gives me goosebumps as a UI designer. I want to show a CTA roll over, I want to demonstrate to a client which direction a carousel should scroll, I want to present an experience not just a flat graphic. It all adds to the selling of an idea, the up sell of an experience over just a design, the push for more budget to really do something cool.

Before Adobe XD, we struggled for time and budget to create motion video to demonstrate these ideas using software such as After FX and Premier Pro, and for me, 50% of the time that impacted the effect that the concept had on the client for buying into the experience. Now, we don’t have to worry about the time to create videos, because it’s just so ridiculously simple to do in Adobe XD.

Within XD you can even screen record your prototype auto-animations, exporting a short video to demonstrate these animations. Useful for both client presentations and hand overs to development to build!

I won’t bore you with a step by step guide specifics on how to do the auto-animate, this article isn’t a tutorial, but it’s so simple and effective you will kick yourself if you don’t try it.

Simple, custom, animations and transitions, that help you sell the dream. By far the best feature. No plug ins required. Well done Adobe.


I used to absolutely HATE having to export visuals from photoshop/sketch to upload them to Invision, and do the same every time there was a slight amendment. And before you ask, Yes, i did use the “Craft” plugin for a short while, but this alone had many of its own issues: art boards not appearing, things accidentally being overwritten, comments going missing from Invision when you replace an art board, artboards being duplicated…etc what a loads of hassle! On top of this, I also used to use the app ‘Overflow’ for pretty much every client, which is essentially a glorified user journey diagram.

With Adobe XD you don’t have to worry about any of this, it’s all built into the same software. You can rapidly switch between “Design” and “Prototype” whenever you like. Got a quick text change? Make it and publish it within seconds, no exporting visuals. No exporting and replacing, so no duplicates are made. When you’re linking it all up under the “prototype” tab, you see all of the user journeys right there in front of you, no need for another piece of software to demonstrate this.

And the best part (in my opinion) about all of this, is when you export a prototype link that opens in a browser for your client, it’s all displayed as vector format, meaning everything is super high-resolution, making your work look 10 times better than it ever did as a pixelated JPG export on InVison.

There are still downsides to this which I’m hoping Adobe rectify in upcoming updates.

  • Storing prototype links is an issue. With Invision it’s easy, you login, and all of your prototypes are there in one place. with Adobe however the links seem to be nested within multiple pages of your adobe account, and can be difficult to find when you’re in a rush. Majority of the time, it easier to find the core XD file, open it up, and export the link again.
  • Commenting on prototypes – I as a designer, don’t like this in general. I personally think it’s great when working with internal teams to comment on sections as you discuss them, but from a client to designer perspective I think it’s poor communication and client management. It’s hard to keep track of what the amends are, it’s easy for the client to scope creep under the Account manager/Project managers nose, and there’s always risk of losing comments when updating visuals, meaning you’ve no backup document to rely on in future (if there’s any circumstance you’d ever have to). But this is a broader issue across multiple prototyping tools like InVision in my opinion.

Development Hand Over

The first time I used Zeplin as a plug-in for Sketch I was amazed. No longer would I have to export all assets for development, no longer would I have to explain every decision on padding and font sizes and alignment, I simply drag my sketch file into Zeplin, and invite the developer to it, everything they need is there.

Adobe have (thankfully) incorporated the best parts of Zeplin, into their software. No need to export from XD, no need to drag the file anywhere to generate the link. Simply click “share” in the top right, and “Share for Development” from the dropdown. A quick URL is generated and away you go. Once again, this is built into the software, so cut out the monthly fee of Zeplin and do yourself a favour.


Adobe XD is dope. It’s fast, it’s reliable, it’s efficient, it’s intelligent, and it’s bloody free! That, I can’t wrap my head around, something THIS useful, owned by Adobe, is FREE. Whaaaaaaaaaat?

Thanks for reading. If you want to hit me up on social, feel free to!

Twitter: @ siimonfairhurst

Instagram: @ siimonfairhurst


The latest stylus and touch devices, like iPad Pro, are totally ready for modern painting design and art. To keep pace with it, Adobe Fresco brings together the world’s largest brush collection with AI-powered new technologies to deliver a natural painting and drawing experience. For artists, illustrators, animators, sketchers, and anyone who want to take the essence joy of drawing and painting.

For those who have forgotten art history, fresco (‘fresh’ in Italian) is a painting technique that has been used for centuries all over the world. Even it’s hardly to find an empty wall or ceiling to show your art talent, people always prefer working with Wacom tablets on the desktop over drawing on tablets like the iPad Pro. That’s why Adobe set out to make Adobe Fresco to empower such spontaneous creativity.

With an oil Live Brush in Adobe Fresco, you can slather on a thick coat of paint and see the ridges and brush strokes that give the painting dimension. And you can mix different oil colors together to create a varied swirl of color that no digital color wheel could ever provide.

Adobe Fresco’s has quite simple and intuitive UI, which is similar to the upcoming Photoshop for iPad beta. There are tools like brushes, paint bucket, move / transform, and lasso on the left, and the layers panels with blend modes like multiply, color burn, and screen on the right.

The Bottom Line

Adobe Fresco will officially release in late 2019, first on iPad and then other platforms. It works well on any iPad with Pencil support, but you’ll get more details on the iPad Pro.


A great fan of Procreate app, I was also curious about Adobe’s app for the iPad. They announced the release of Photoshop for the iPad over a year ago, and since then we got almost no news about their elaborations for mobile devices tooled for professional creators and artists. Until today actually, when there are only a few months left before the release of Adobe Fresco (ex-Project Gemini, introduced at Adobe MAX 2018).

Built for the latest stylus and touch devices, Adobe Fresco brings together the world’s largest brush collection with revolutionary new technology to deliver a natural painting and drawing experience. For artists, illustrators, animators, sketchers, and anyone who wants to discover — or rediscover — the joy of drawing and painting.

Whereas Photoshop and Illustrator are currently Adobe’s major tools for drawing and designing, Fresco is marketed as a program which provides the option to work in both vector and raster. It means a creator is free to switch between pixel and vector brushes, or even combine them, which has never been realized in Adobe software before.

Thanks to access to the Creative Cloud library, the app now features thousands of your favourite and most frequently used brushes, color palettes and other resources. And since Adobe Fresco supports all popular formats, you can easily export your projects from one app to another.

Adobe Fresco Brushes
Adobe Fresco Brushes

Both pixel and vector brushes, and new interface

The hugest and probably main innovation isn’t about combining two formats in a single app though. Instead, Adobe brings live brushes, which use Adobe Sensei’s AI platform to produce realistic watercolor and oil paint strokes. By ‘realistic’ I imply the very tangible magic normally possible on paper. Watercolors spread over, oil paint layers obtain true-to-life volume and texture — have you ever worked with anything like this?

Adobe Fresco Interface Customization

Another feature that predetermines your love (or interest at least) is the intuitive UI, familiar to Adobe users and yet totally different. You will find present a lasso tool, paint bucket, layer masks — but no magic wand, gradients, clipping masks or text tool which has been recently added on Procreate. In return, Adobe Fresco features Touch shortcuts and gesture controls. Depending on how (and how many times) you tap on the layer, you can toggle visibility, undo and redo features. Or if you can double-tap the apple pencil to change the color quickly.

Artworks created in Adobe Fresco

Adobe Fresco’s launch is scheduled for the end of this year. The free app will be available on the App Store, and will work with iPad Pro, the 2019 iPad mini, and the iPad Air. However, a few lucky folks have already received early access to Adobe Fresco and are now fully involved in its creative processes.


Hello Hunters and Huntresses!

I am Jiri, CEO of Supernova, the platform for designers and developers to work together faster and more efficiently by making the code hand-off a thing of the past. Supernova allows you to take designs and convert them into (real, and usable) production code for iOS, Android, React Native and Flutter.

After thousands of requests from our amazing community about supporting more tools than just Sketch, we’ve gone back to the drawing board and generalized our technology so it can be eventually used to support any design tool out there. Today, we are releasing the first fruit of this effort -  full support of Adobe XD. It is now possible to import the entirety of design elements within XD while obtaining pixel-perfect code representation within seconds. Simply pick a file and drop it into Supernova.

And since we know just how much XD users love animation and prototyping capabilities offered, we have also significantly improved our own animation editor, adding support for keyframes, animation speed, reworked the entire interface based on the best practices and added many more time-saving improvements. And as with every feature we make, everything you can visually do inside Supernova is always translated to production code.

We have also significantly improved the interface of Supernova in an ongoing effort to make using it as simple as possible - you’ll now find less visual clutter and unified menus with quick access to all the tools you need across the board.

We hope you like the direction we are taking and to give you a bit of sneak peek to what is coming next, I’ll just drop one word here: Reusability.

If you wish to know more about V7, head over to our blog where you’ll find some nice details including videos:…

Thank you for your unending support, our community is growing rapidly and it is what drives us forward to achieve the dream of the world where designers and developers live in harmony, effortlessly.

Have an amazing day and AMA!